Medida de similitud para objetos 2D y 3D a través de una energía de transformación óptima



Título del documento: Medida de similitud para objetos 2D y 3D a través de una energía de transformación óptima
Revista: Computación y sistemas
Base de datos: PERIÓDICA
Número de sistema: 000218588
ISSN: 1405-5546
Autores: 1
2
Instituciones: 1Instituto Tecnológico y de Estudios Superiores de Monterrey, Centro de Electrónica y Telecomunicaciones, Monterrey, Nuevo León. México
2Universidad Nacional Autónoma de México, Instituto de Investigaciones en Matemáticas Aplicadas y en Sistemas, México, Distrito Federal. México
Año:
Periodo: Jul-Sep
Volumen: 7
Número: 1
Paginación: 66-75
País: México
Idioma: Inglés
Tipo de documento: Artículo
Enfoque: Aplicado
Resumen en inglés A method of transforming an object O1 into another object O2 is presented in this work. The computation of this transformation is performed to measure shape similarity of objects. The considered objects are composed of spels (voxels for 3D objects and pixels for 2D objects). The difference in the shape of objects is performed by computing the number of spels to be moved, and by the distance they have to cover i transforming one object into another. This work is based on a method of transformation of objects, presented by Bribiesca [1] (1996). The contribution of this work is to optimise the Bribiesca's method by using principal axes to orientate objects, and by computing minimum energy or distance, to go from an object into another. To show the most important properties of our method, a set of 2D objects are analysed, and finally, this method is applied to 3D real world–objects, like those of some cars and some volcanoes near to the basin of Mexico
Disciplinas: Matemáticas,
Ciencias de la computación
Palabras clave: Matemáticas aplicadas,
Reconocimiento de patrones,
Reconocimiento de formas
Keyword: Mathematics,
Computer science,
Applied mathematics,
Pattern recognition,
Shape recognition
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